Online sokoban solver

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Further documentation, platform, and APIs will be realized and shared in the future to facilitate others’ educational activities.

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The documented system design can be viewed as a ready-to-use resource for education in object-oriented analysis and design (OOAD), while the Sokoban solver itself may be used as an assignment platform for teaching artificial intelligence (AI). Following such an idea, this paper proposes a game development project of an object-oriented Sokoban solver, and exposes relevant educational materials. To help different educators identify suitable courseware and help students implement game development, it is worth further investigating and accumulating the educational resources from individual game projects. Unfortunately, the literature shows that not many materials from educational game projects are shared. Considering it could be difficult for teachers/students to prepare/develop a game from scratch during one semester, assistant educational materials would be crucial in the corresponding courses. Numerous works have reported the experiences of using games (not only playing but also development) in teaching and learning.

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Serious games are beneficial for education in various computer science areas.

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